<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Odyssey-2 Max on Negi AI Lab</title><link>https://ai.negi-lab.com/tags/odyssey-2-max/</link><description>Recent content in Odyssey-2 Max on Negi AI Lab</description><image><title>Negi AI Lab</title><url>https://ai.negi-lab.com/images/og-default.png</url><link>https://ai.negi-lab.com/images/og-default.png</link></image><generator>Hugo -- 0.154.5</generator><language>ja</language><lastBuildDate>Mon, 27 Apr 2026 23:09:47 +0900</lastBuildDate><atom:link href="https://ai.negi-lab.com/tags/odyssey-2-max/index.xml" rel="self" type="application/rss+xml"/><item><title>Odyssey-2 Max 使い方と物理シミュレーションの実務活用</title><link>https://ai.negi-lab.com/posts/odyssey-2-max-physical-world-model-review/</link><pubDate>Mon, 27 Apr 2026 00:00:00 +0900</pubDate><guid>https://ai.negi-lab.com/posts/odyssey-2-max-physical-world-model-review/</guid><description>生成ビデオの「物理的な嘘」を、環境の整合性を保つ「ワールドモデル」によって解決するツール。既存の動画生成AIとは異なり、重力・衝突・光の反射といった物理定...</description></item></channel></rss>